It’s been a while- wait, what’s that? A video game!?
Unoxi is a sokoban-style open-world, difficult puzzle game, filled with secrets. It’s currently in development, but I now have some store pages to show you on Itchio and Steam, both of which have a nice trailer (With very mild spoilers). If you’re interested in following development, I have most of the socials. However, I won’t post often, simply because posting on social media takes a lot of work and I’d rather spend that time doing game development. Making things like this requires long periods of silence.
When will the game be out?
This is a fake question. I don’t know how long it will take to finish and some of the issues that require resolving are problems that just need time to simmer and develop. I think, at the current pace I’m working, this game deserves another year of development at least. There is a very good game here, but there‘s a still a lot to do.
Unity, what do?
I’m going to keep using Unity until the software becomes untenable. Obviously, Unity’s new susggested policy of pay per install is impossible and I don’t think they’ll keep it, but I don’t want to change the engine until I have no other choice as that will take, at best, several months. I think it’s an important point to remember that every company that isn’t making open source software is going to implement structures like these eventually. The end goal of the Epic Games Store and to a lesser extent, Unreal, is to become the dominant and only source for PC gaming and this is not the future I want. Steam takes an undeservedly large cut of game profits. Everyone is, or wants to become, a landlord. These problems are routed in capitalism and until capitalism is replaced with something else, Unity’s business decisions are just another result of a broken system.
See you soon.