SNAPto is a sokobon-style puzzle game in which players are given a series of dense and deceptively simple predicaments with incrementally increasing difficulty. Each puzzle is unique in introducing a principle of the game's core mechanics and each build upon each other. The player is asked to discover the rules of this world through experimentation, but is never certain what that entails.
A short demo of the game is available on the main website for players to get a sense of how it plays
This games is expected to experience dramatic changes as developement continues.
The game is designed by Luke Baker, a research associate working in Finland. This work is heavily influenced by Stephen Lavelle's game; Stephen's Sausage Roll.